Difference between revisions of "Temple Tempest"
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*Skipping the rope at the start and end of the stage is not worth it, it is possible, but is not viable for RTA | *Skipping the rope at the start and end of the stage is not worth it, it is possible, but is not viable for RTA | ||
*Do the safe route if you can't do all of the extended rolls | *Do the safe route if you can't do all of the extended rolls | ||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:600px"> | ||
+ | '''EXTENDO TUTORIAL (NORMAL SPEED & HALF SPEED)''' | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {{#ev:youtube|Tcbkm0Dm3kM|560||watch at 0:02 Kappa b}} | ||
+ | |||
+ | *check visual cues for more info | ||
+ | |||
+ | </div> | ||
+ | </div> | ||
'''Safe Route (with Expresso):''' {{#ev:youtube|6ZRZq4RjAhU|560||}} | '''Safe Route (with Expresso):''' {{#ev:youtube|6ZRZq4RjAhU|560||}} |
Revision as of 00:10, 12 March 2016
Game | Donkey Kong Country |
---|---|
World name | Vine Valley |
Level name | Temple Tempest |
Previous level | Forest Frenzy |
Next level | Orang-utan Gang |
All Stages
Optimal Route:
Notes:
- You don't have to wait for vertical ropes to come to a complete stop to jump off of them, you can jump off as soon as they start to slow down.
- You can squeeze a roll in at :17 but its a bit scary
- At :26 it is the same speed to roll threw 2 kremlings instead of 3, rolling threw 3 is scary as you can easily die to the wheel o gnawty
- The roll over the bee at :32 isnt that bad but saves minimal time and it is possible to die on.
- Rolling and jumping off the tire at :35 is faster then bouncing, to do so properly initiate your roll right before reaching the tire and jump right after touching the tire.
- The (double) extended roll following is hard, watch the tire and not diddy at the end, as its easier to react if you fail the extendo.
- Skipping the rope at the start and end of the stage is not worth it, it is possible, but is not viable for RTA
- Do the safe route if you can't do all of the extended rolls
EXTENDO TUTORIAL (NORMAL SPEED & HALF SPEED)
- check visual cues for more info
Safe Route (with Expresso):
Notes:
- Mash Y as you go through the Neckys in the bonus game to avoid losing height.
- There is a bug that will lock you out of the bonus game if you roll on top of the first Necky. Make sure you start your roll early.
101%
- Just follow the same route
(Lukinha)