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  • ...align: top;" | <center><span style="font-size: 120%; font-weight: bold;">[[File:Dkcspeedruns + kongs.png|center|700px|alt=Testchmb_a_00|link=Special:Random ...ads Downloads] [[File:Bananabunch.png]] [[Things to Do|Help Out!]] [[File:Bananabunch.png]]'''
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  • [[File:1-4v.png|480px]]
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  • [[File:leniency.png]]
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  • *[https://drive.google.com/file/d/1BhEu0w0-u25KqJxIFCP3cYmsP88B7BPx/view?usp=sharing Donkey Kong Country 2 *[https://drive.google.com/file/d/1rXQMIZzygr-h4CZo2jxyMQFKqQ8OMSWB/view?usp=sharing Donkey Kong Country 2
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  • [[File:Throw1.png]]<br> [[File:Invis1.png]]<br>
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  • [[File:ODA B Release.png|720px]] [[File:Barrel jump oda.png]]
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  • ...orner leading up to the final section and do every lunge optimally and the other is to simply do every lunge sub optimally - either will set you up nicely f [[File:clam1.png]]
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  • [[File:Nomidpoint.png‎]]</div> [[File:dixiethrow.jpg]]
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  • *Jumping down slopes saves time. Unlike other race cart levels, jumping up slopes is SLOWER than simply riding up in this [[File:RicketyMapCondensed.jpg]]<br>
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  • ...s DK, begin moving to the right - if both of the Armies are on top of each other on the edge of the tire, you timed the right press correctly. ...f of a tire, the frame window varies. Sometimes it's a 1 frame window, and other times it's an 8 frame window. The factors which determine this are not full
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  • [[File:1-2_roll_bonus.jpg|450px]]
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  • [[File:kk1.jpg|588px]] [[File:kk2.jpg|588px]]
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  • [[File:Bramble_1.png]] [[File:Bramble_2.png]]
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  • [[File:slimbclimevisual.png]] [[File:sc1.jpg|588px]]
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  • [[File:zeraroll.png|720px]]
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  • [[File:superjump.jpg]]
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  • [[File:Kremtut_ref.jpg|700px]] [[File:kremtut_lepi.jpg|700px]]
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  • [[File:ts1.jpg|588px]] [[File:ts2.jpg|588px]]
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  • [[File:C-4_bees_U.png]]
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  • [[File:Trak_trek.png]]
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  • ...o utilize damage from animals to either skip sections or go faster through other parts of the game. The main difference between Animal Damage Boosting and K ...g of Diddy's tail. If you are successful, then Diddy will "hop up" and the other beetle will have taken damage. All thats required at this point is to run i
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  • *The superjump storage in Millstone Mayhem does not work (haven't tested other levels). ...tion on English and can be avoided by flying over, rather than shooting [[:File:Potholepanic.png|Potholepanic.png]].
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  • [[File:beaverman.jpg]]
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  • ...ues of the sort are different from what platform you play the game on, and other input lag variables). [[File:WWVulturePit.png]]<br>
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  • [[File:ms_diddy_windy.png]]
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  • [[File:Before 1st Door.png]]<br> [[File:Door1.png]]<br>
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  • ...Kremling and use it to break the wall. If you lose the barrel, there is no other way to reach the bonus game, so be very careful with it. ...I was only able to start-select out of 1-1 because this is on a completed file.
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  • [[File:Gusty Glade visual cue.png|400px]]
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  • *For example, when selecting the file at the start, hold Jump or Run to buffer the entrance to both Gangplank Gal ...take shortcuts. Because of this, Diddy is rarely used throughout the run, other than damage boosts
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  • ...then immediately press down. Do not press any buttons until you get to the file select screen. You will start the game inside a Funky airplane barrel, and [[File:jungle2.jpg|800px]]
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  • ===="That's a tasty single-file line you have there."==== == Other Speed Tricks ==
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  • [[File:1-1_normal_extendo.jpg]] [[File:jungle2.jpg]]
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  • *Timing starts from the new file selection and ends right before K.Rool chase with the bird. * Timing starts from the new file selection and ends on the Bonus Coin when defeating K.Rool in Kaos Kore.
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  • ...ound:#FFFFFF; width: 100%; padding: 6px; vertical-align: top;" | <center>[[File:Communitygraphic.png|center|700px]]<br /></center> [[File:Mumble 1.png]]
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  • *Try to start the file as quickly as possible and get to Krematoa as cleanly as possible. This wil
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  • [[File:Barbos_visual_cue.png|500px]]
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  • File:Arich 1.jpg|Tree branch highlighted File:Arich 2.jpg|Almost to release point
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  • [[File:CLC3.png]] [[File:CLC6.png]]
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  • <div class="mw-collapsible-content">[[File:Barrel_shield_first_zip_1.png|400px]] ..., perform the team throw by pressing B, right, up and Y quickly after each other. '''NOTE:''' this visual cue only works when the left side of Kiddy's feet
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  • [[File:beeskipsteuo.png]]
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  • [[File:D-KLaLAU0AEqfLJ.jpg]] [[File:Cbarrel_extendo.jpg]]
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  • [[File:Coral_corner1.jpg|350px]]
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  • *Beat the game. No restrictions. Timing begins on file select and ends when you collect the Krem Coin after defeating K. Rool.
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  • [[File:Bob_extendo.png]]
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  • [[File:Arctic-cues.png]]
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  • ...l cue for the throw, but make sure to start the roll earlier than with the other safe setup. ...er to the right, but at that point it would be more worth it to go for the other strat.
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  • [[File:Lf1.jpg|588px]] [[File:Lf2.jpg|588px]]
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  • [[File:vc1.jpg|588px]] [[File:vc2.jpg|588px]]
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  • [[File:GlimmersCorner.png]]<br> [[File:NeverDiddy.jpg]]
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  • [[File:kudgelqk.jpg|588px]]
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  • ...ting>New Lua Script Window. From here, hit browse and navigate to the .lua file you unzipped. Finally, hit run! You should notice white numbers/letters app This script shows the hitbox of each entity as well as various other information! The 5 categories shown here from left-to-right are: id, x spee
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  • ...atch?v=MWx8u19eYE8 Link] || Warpless run -- [https://splits.io/1nwy Splits file] ...ww.youtube.com/watch?v=MWx8u19eYE8 Link] || [https://splits.io/1nwy Splits file]
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  • *Timing starts from the new file selection and ends on the final Bonus Coin when defeating Baron K. Roolenst *Timing starts from the new file selection and ends right before K.Rool chase with the bird.
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  • *In order to achieve 101% on a save file, you must beat the game 3 times: once normally, once with DK barrels off an
    1 KB (217 words) - 03:00, 21 July 2023
  • ...s with an emulator and save states. After completing them once on any save file, the coins will be visible in the "Bonus - View Items" section of the main
    665 bytes (103 words) - 07:56, 15 July 2023
  • [[File:GBA_4-1_damage_boost_cue.jpg|300px]]
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  • [[File:3GBA_4-2_drop_cue.jpg|300px]]
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  • [[File: 3GBA_4-3_goal_jump_cue.jpg|300px]]
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  • [[File:3GBA 8-B cue i.jpg|300px]] [[File:3GBA 8-B cue o.jpg|300px]]
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  • | image = [[File:W1 gba.png]]
    510 bytes (74 words) - 15:47, 29 August 2023
  • ...e start of 1-1 and it is highly recommended that you do as well. There are other ways of farming some lives if you're in a pinch. '''World 6 Wrong Warp - Optimizations, Other Strats & Visual Cues'''
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  • | image =[[File:W2 .png]]
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  • [[File:3GBA 3-1 cue.jpg|300px]]
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  • [[File:3GBA 3-5 cue.jpg|300px]]
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  • *For example, when selecting the file at the start, hold Jump or Run to buffer the entrance to both Gangplank Gal ...take shortcuts. Because of this, Diddy is rarely used throughout the run, other than damage boosts
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  • For example, when selecting the file to start the game, hold Jump or Run to buffer the entrance to Gangplank Gal ** Because of this, Diddy is rarely used throughout the run, other than damage boosts
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  • [[File:3GBA 6-4 cue.jpg|500px]]
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  • *When selecting the file at the start, hold Jump or Run to buffer the entrance to both Gangplank Gal
    796 bytes (120 words) - 01:37, 26 January 2024
  • ...esent, but won't get the bowling ball in return. If this happens, the save file can no longer access the banana bird cave in Mekanos.
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  • [[File:3GBA 7-3 cue.jpg|400px]] [[File:3GBA 7-3 alternative in bounds cue.jpg|300px]]
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  • [[File:3GBA_8-2_cue.jpg|300px]] [[File:3GBA 8-2 cue 2.jpg|300px]]
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  • [[File:3GBA Barbos Lurchin bounce cues.jpg|300px]] [[File:3GBA Barbos camera shift cue.jpg|300px]]
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  • [[File:3GBA_6-5_OOB_variation_1_cue.jpg|300px]] [[File:3GBA_6-5_OOB_variation_1_in_bounds_cue.jpg|100px]]
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  • | image = [[File:2gba w2.png|200px]]
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  • [[File:GBA-W2-1 visual cue.png|480px]] [[File:2-1v.png|480px]]
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  • ...type WATER as a filename. If it worked, you'll hear Dixie cry without the file starting.
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  • ...ooks like a bonus that you skip at the end is one of 2 "fake" bonuses, the other one being where winky is in Bouncy Bonanza. [[File:misty_sfr_101.png]]
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  • [[File:Rhrbigboi1.png]] [[File:Rhrbigboi2.png]]
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  • [[File:FastClip_Cue1.png|588px]] [[File:FastClip_Cue2.png|588px]]
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  • [[File:kk1.jpg|588px]] [[File:kk2.jpg|588px]]
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  • [[File:2-5b3.PNG]]
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  • [[File:1-1_banana_bonus_pattern_1.png|500px]] *All other bananas are collected as fast as possible.
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  • [[File:ellieskip.png|400px]]
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  • <div class="mw-collapsible-content">[[File:Barrel_shield_first_zip_1.png|400px]] ..., perform the team throw by pressing B, right, up and Y quickly after each other. '''NOTE:''' this visual cue only works when the left side of Kiddy's feet
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  • [[File:greenbanana5.png|500px]]
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  • [[File:greenbanana4.png|500px]]
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  • [[File:greenbanana3.png|500px]]
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  • [[File:Lowglandinglag.png|300px]] *The just defend is arguably easier than other just defends, because of the slower movement. However, it is better to avoi
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  • [[File:greenbanana6.png|500px]]
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  • [[File:greenbanana8.png|500px]]
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  • [[File:greenbanana7.png|500px]]
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  • [[File:greenbanana9.png|500px]]
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  • [[File:fastwebs2.jpg|400px]] [[File:greenbanana10.png|500px]]
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  • [[File:greenbanana13.png|500px]]
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  • [[File:6-1 buzzer skip.png|400px]] [[File:6-1 fast first bonus entry.png|300px]]
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  • [[File:greenbanana11.png|500px]]
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  • [[File:greenbanana12.png|500px]]
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  • [[File:greenbanana14.png|500px]]
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  • [[File:greenbanana15.png|500px]]
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  • ...I was only able to start-select out of 1-1 because this is on a completed file.
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  • *For other SFR setups and more info about the SFR, check the All Stages page. [[File:misty_sfr_101.png]]
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  • <div class="mw-collapsible-content">[[File:Barrel_shield_first_zip_1.png|400px]] ..., perform the team throw by pressing B, right, up and Y quickly after each other. '''NOTE:''' this visual cue only works when the left side of Kiddy's feet
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  • ...ays do an extra reset before starting your file if you've been idle on the file select screen. ...he save screen at all, the game has saved and you need to replace the game file with a fresh one.
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  • [[File:DKC2_-_softlock.PNG|300px]]
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  • [[File:LK - Landing spot.PNG|400px]] [[File:LK - TNT Klobber stun.PNG|400px]]
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  • [[File:8-1_NBS_Squitter_1.png|500px]] [[File:8-1_NBS_Squitter_2.png|500px]]
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  • [[File:8-2_Cue_1.jpg|300px]] [[File:8-2_Cue_2.jpg|300px]]
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  • [[File:greenbanana19.png|500px]]
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  • [[File:8-4 Cue.jpg|300px]] [[File:8-4 Cue 2.jpg|300px]]
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  • | image = [[File:W1.png|200px]]
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  • [[File:3GBA_4-5_oob_cue.jpg|300px]] ...the barrel between the two Buzzers. If the barrel breaks you can grab the other one at the bottom to proceed.
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  • [[File:3GBA 6-2 cue.jpg|300px]]
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  • ...o the ski (there was no cranky dialogue in the video due to being a beaten file).
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  • [[File:3GBA 5-B cue.jpg|250px]]
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  • *Try to start the file as quickly as possible and get to Krematoa as cleanly as possible. This wil
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